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Category Archives: Lua
Rocket: A Lua Sqlite3 ORM manager
Relational databases are designed so that they can both store and describe data. Most programming level APIs do wonderful jobs of maintaining the former aspect. I mean, what ORM doesn’t automatically map the insert method to the so very generic…
See.lua – Documentation
See.lua – A Lua introspection library
> see(string) .byte(?) .char(?) .dump(?) .find(?) .format(?) .gfind(?) .gmatch(?) .gsub(?) .join(self, table, ...) .len(?) .lower(?) .match(?) .rep(?) .reverse(?) .sub(?) .upper(?)
Lua is a wonderful little language that lets you do…
Posted in Blog, Lua, Programming, Snippets
Tagged documentation, introspection, Lua, see
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see.lua – Introspecting Lua objects
As via its python equivalent, see.lua takes in an object and prints out a list of its elements as well as metatable methods in readable text.
> require "see" > s = see(string) .byte(?) .char(?) .dump(?) .find(?)
…
Posted in Blog, Lua, Programming, Snippets
Tagged function, introspect, Lua, object, parameters, see, table
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Lua – Get a table of function arguments
The lua standard libraries do not provide anything that helps you get the table of arguments for a given function. This can be accomplished by directly introspecting the bytecode of the function. The following snippet generates a function get_args that…
Posted in Blog, Lua, Programming, Snippets
Tagged arguments, debug, get_args, introspection, Lua, snippet, table
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Lua – Get number of parameters in a function
The following snippet defines a function num_args(func) that returns the number of parameters within a function as a string:
num_args(function(a,b,c) end) --> 3
It also works with functions that have variable arguments:
num_args(function(a,...)
…
Posted in Blog, Lua, Programming, Snippets
Tagged arguments, bytecode, dump, function, Lua
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Serializing Lua objects into Lua Code
The following little snippet allows you to ‘pickle’ Lua objects directly into Lua code (with the exception of functions, which are serialized as raw bytecode). Metatable support is on the way, but for now, it should be useful enough.
Example…
Lua Exception Handling
Wouldn’t it be awsome if you could do something like
dofile "try"
try{
function()
a = a/a
end
}.except(Exceptions.ValueError){
function(_, exceptions, detail)
print(detail)
end
}
And get
lua:5: attempt to perform arithmetic on
…
Posted in Blog, Lua, Programming, Snippets
Tagged error handling, except, exceptions, Lua, try
2 Comments